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Aydin-Jewelz123

419 Audio Reviews

234 w/ Responses

Ye man, you've captured the feel of instruments nicely. Only thing I'd say specific about the composition itself is to give the Saz more melodies and have it do more. Saz is where it's at when it comes to Turkish music. Not sure if you used a synth for that or recorded / sampled a real one? Either way, nice job :)

SoulSecure responds:

I play saz for real. I own a long neck (baglama) and a short neck (chogur). This song was played on chogur saz.

Nicely played! Definitely feeling the vibe on this. Get a cleaner recording and play it to a tempo / metronome in the background, maybe on your headphones so we can't hear and then upload the recording on the internet. Then go around newgrounds and find someone who plays drums or can make drum beats to add that to your piece and voila! You've made an awesome collab :)

P.S. If you do this and still can't find a person to play drums, I could make a drum beat for you and layer it with the Guitar to make awesomeness.

Wow! This is wonderful. Piano is such a nice instrument and the way you've played it is so good. Out of all your pieces, this one has moved me the most.

Very mystical vibe. Would fit well within a game environment, perhaps something like Timesplitters?

My thoughts:
- The mix down sounds a bit off. I'm not sure which instrument is doing it but something is cluttering the mix. Try getting them snares and hi hats to come through a bit more in the main sections and drop a bit on the kick.
- Use another cymbal + reverb + choppy effect at drops to accompany the other cymbal. It'll add more emphasis and sound pretty nice aswell.
- Add more hi hats, like a constant one during the beat but have the volume of each note differ so it plays in a sort of rhythm? Usually works well for Drum and Bass.
- Add more sound effects. Prodigy are renown for their crazy sounds sounds which actually make the track awesomer.

All in all, good job :)

I think this fits the theme nicely. Great use of synth and the arps + filters give it that feel of late night street racing game with an empty road and a lot of Nitrous! Sounds a bit like Tekken aswell :)

My criticisms:
- The beat could use a low pass filter at some point just to add variation to it in the later parts.
- The strings could go faster towards the end. I forget the word but the style that someone plays when they pluck the strings very fast on a violin and that way can play fast melodies. I think that'd add to the speed element of the piece.
- Could add more effects? Subtle sound effects here and there can make or break a piece but if the right sounds are placed it could enhance the overall complexity of the track and give a bit of variation.
- Emphasis a bit more on the bass. Clear out any low frequencies and have only the bass section there so it produces a nice clean sound.

Again, all these criticisms are just my thoughts and I hope they helped.

descara responds:

Thanks for the feedback! Much needed, since I'm still very much a beginner at electronic music. I think I'll go back and do a better version/mix of this with your thoughts in mind!

I must say I'm utterly at loss with regards to what violin technique you're talking about, though. Just fast arpeggios? "Plucking" would normally be pizzicato, but it's cumbersome to do very fast at all.

Again a great piece. Very positive feel to it with an element of adventure. Your knowledge of classical composition is very good! Where did you learn to make pieces like this?

The only thing I can pick out which you could adjust slightly is the reverb. I feel there is a slight bit too much and toning it down a bit might result in a better sound. Again, this is probably to do with my personal preferences but you could always try and see how it sounds :)

descara responds:

Thanks! I study classical (well, contemporary really) composition, but stuff like this was something I picked up before that by simply listening to and analysing a crapload of classical music :)

And don't worry - you're spot on with the reverb. Sadly, what you hear here is just the natural room 'verb on the samples, tried to EQ some of it away but it didn't really work. Might redo this with some less reverby samples!

A very thoughtful piece, I really like it :) Good luck with the contest!

My criticisms:
I honestly haven't got much bad to say about the piece as it is pretty wonderful! The only things I've noticed that you could do differently, and this is only from personal opinion, are:
- Have the background instruments play a bigger role during the build up to around the 2 minute 20 mark. So after the main melody is introduced, have the instrument fall off to the background for a bit, making it quieter and bringing in the other instruments for a while and then reintroduce it later, combined with all the other instruments, to give it a greater effect.
- You could introduce another fun instruments before the 2 minute 20 mark to add some variety, perhaps something like a harpsichord or something more fitting and have it play some melodies while the main instrument takes a seat in the background.

Come back to the music world

Now!

Edit: 11 years later, June 26 2022, still a good time to make a come back my dude.

TRIPPY (!_!)

Halloween has come early this year! Good stuff mate.

Make your snares louder/crunchier, only slightly, and add a bit of reverb, it'll sound nice!

Keep up the good work.

Nicely done.

I like it mate! The melodies have a great feel to them and a certain amount of depth which complements the track nicely :) The drop is fairly heavy hitting, flows along nicely.

Tips:
1) Turn up the piano in the later parts of the song
2) Fade the wobbles out around 3:11 so we get to hear the brittleness of that wicked piano
3) Bring the voices back into it later on :]

Quarl responds:

nice advice. ill play with it some more for sure!

Back in the flow of things!

Aydin @Aydin-Jewelz123

Age 32, Male

London

Joined on 4/20/07

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